Here's some monsters, for the HP I put in the median and the max just so you can get a feel for the numbers.
- Goblin original: HD 1d8+1 (5 HP), AC 15 (Leather), Morningstar +2 (1d6) or javelin +3 (1d4)
- Goblin vHD: HD 1 d6 (4-6 HP), Bonuses +1, AC 15 (Leather), Morningstar (1d6) or javelin (1d6)...
Of course that's with all the stats for comparison but in fact you would just derive these, and it's easier to deal with weapons as well, just give them any old thing. So it would really look like:
- Goblin: HD 1 d6, AC 15 (leather), club, pointed stick, broken bottle, rolling pin...
- Goblin Captain: HD 3 d6, AC 15 (leather), iron bar, javelin, nasty hook
- Goblin Prince: HD 4 d6, AC 16 (chain), morningstar, sword, axe
- etc.
- Hill Giant orig: HD 12d8+48 (102 HP), AC 20, Great-club +16 (2d8+10) or rock +8 (2d6+7)
- Hill Giant vHD: HD 8 d20 (84-160 HP), AC 20, Great-club or rock; or
- Hill Giant vHD: HD 12 d12 (78-144 HP), AC 20, Great-club or rock
Other examples:
- Lizardfolk orig: HD 2d8+2 (11 HP), AC 15, Claw +2 (1d4+1) or club +2 (1d6+1) or javelin +1 (1d6+1)
- Lizardfolk vHD: HD 2 d8 (9-16 HP), AC 15, Claw, club or javelin
- Minotaur orig: HD 6d8+12 (39 HP), AC 14 (leather), great axe +9 (1d10), gore +4 (1d8+2)
- Minotaur vHD: HD 6 d8 (27-48 HP), AC 14 (leather), great axe, horn gore
- Hydra orig: HD 3d10+5 +1d10/head (19+x HP), AC 15, 1 bite/head +3 (+1/head) (1d10+3), or spit acid +2d4
- Hydra vHD: HD 3 d12 + d12/head (19-36+x HP), AC 15, bite/head, or spit acid/head
- Griffon orig: HD 7d10+21 (59 HP), AC 17, Bite +11 (2d6+4)
- Griffon vHD: HD 7 d10 (39-70 HP), AC 17, Bite (1d10)
I like it, I like it alot. It just scares the stuffing out of me to think of a d20 damage (Giant, Dragon, etc.) considering when you are 'supposed' to be matched against same, you will still be doing normal weapons damage (granted some magical bonuses)... still... what about doing the same for characters? Level rounded to the nearest D size. Maybe have Clerics/Thief -1D size, Wizards -2D size (all to a minimum of 1D type) for non-class weapons use? Perhaps I will elaborate and blog on this when I get home...
ReplyDeleteBest and thanks again for Beacon,
TB
I wouldn't do this for characters, in fact I really like the fact that Microlite and Beacon characters don't have class based HD types - just the straight STR + d6/level. What I'm really doing here is streamlining and getting rid of all the arbitrary +48 and +27s in the monster descriptions. I know those HP pluses are there to prevent really low HP scores but I think I would just take the median and roll 1 HD in most cases anyway. As for all the damage rolls - well the less to keep track of the better.
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