Merry friggin Christmas.
New Beacon PDF. New Beacon character sheet. New Beacon GM Screen. Go to the Get Beacon page to get them.
I made a lot of changes to the text to make the rules clearer. I capped the levels at 12 to make the game more focused on gritty fantasy. I changed the Critical Hit table a bunch to add in more stat damage and make 00 a special snowflake. I made a lot of small adjustments. I didn't do anything with variable attack dice (see the previous few posts) because it wound up being stupid. I think in other games that sort of thing can work, but in Beacon it was stupid. I ditched the 6th level mage spell Protection from Heat and Cold because it was stupid. I replaced it with a Protection Sphere spell which is great unless I find out it's stupid.
I have a feeling this is really Beacon version 1.0 but I made it draft version 6 (0.6) because there are probably some still some errors and omissions to be caught in higher level play testing. Play test it at higher levels somebody and let me know.
I love you all.
Now get out of my yard so I can get drunk and prep some Ashen Stars games.